Bag of Tricks Vol. 74: Campaign and Patronage Cheat Sheet for Module 15

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Welcome to the latest installment of our Bag of Tricks! On some days you will find useful tricks, gimmicks and ideas here that can make life in Neverwinter Online easier. Some of the stuff should be well known, but since even veterans learn something new every now and then, chance is you can, too.

We’re back with one of our patented “cheat sheets” and pretty sure you’re going to like this one! Our little helper can assist you with some data around campaign lengths and the Patronage System. Here are some questions that you can answer with the sheet:

  • For which campaigns does it make most sense to buy a campaign completion?
  • I already completed some tasks in a campaign. Is the Patronage Token still beneficial?
  • What are the easiest/hardest campaigns to complete?
  • How are completion times changing when I play 3, 5 or 7 days per week?
  • How much Voninblod do I need to farm in the Storm Kings Thunder campaign to keep pace?

As always please do not request access to use the sheet. Instead download it or save a copy in your own Google Drive (File -> Make a Copy).

Completion Times on Days

With just a few inputs, the “Overview” shows you the completion time in days of all campaigns based on the number of days per week that you can play. You may further exclude certain tasks in the campaign specific tabs that you don’t need or already have completed. The latest campaigns that use the “Weekly Haul” progression system are obviously no longer dependent on the numbers of days you’re able to grind, but on the average amount of currency farmed per week. You can input those averages on the campaign tabs as well.

Underdark and Storm Kings Thunder are different than the rest since they feature uncapped farm currencies. Most players are probably interested in knowing how much Faerzress and Voninblod they need to farm to keep pace. The sheet would have been able to automatically calculate that, but that would have been based on the assumption that indeed everyone is able to farm the necessary amount. Because we wanted to cover all situations, the farm currencies are a user input instead. This makes it a bit try and error to find the lowest possible values that do not extend the campaign length, but that way you can also sort out how much longer a campaign is going to take if you farm less than the optimal amount.

Using the preset parameters, Storm Kings Thunder leads the way with 105 days. The newer campaigns hover around 70 days while the oldest campaigns are not nearly as grindy with Dread Ring being the fastest to complete (27 days). It’s a great tool to figure how to approach campaign completion. You could start with the faster ones to get your first set of boons relatively easy. Or with the longer ones to get those out of the way. This should also make it easier to decide which campaigns are worth buying out.

Patronage Acceleration

Speaking of acceleration, the sheet also lists the completion times using the Patronage Tokens and the numbers of days saved. This already includes the amount of time necessary to farm the Patronage Token itself. Obviously all modules after Jungles of Chult don’t have a Patronage Token yet. So there’s nothing to calculate despite their length.

Some random observation, which mostly have been covered in our initial guide about the Patronage System:

  • If you’re thinking about buying a ZEN campaign buyout, it’s gotta be Storm Kings Thunder. It’s by far the longest campaign of the game.
  • Dread Ring does not benefit from the Patronage System at all since Thayan Ciphers aren’t halved.
  • Underdark only benefits from the Patronage System if you’re unable to farm 200 Faerzress per day. Otherwise the bottleneck is the task duration which can’t be reduced.
  • Icewind Dale, Sharandar, and Maze Engine profit from the Patronage System, but are not too long anyway.
  • Good campaigns to use the Patronage Token for: Tyranny of Dragons, Cloaked Ascendancy, and Jungles of Chult. Those are all +/- 70 days and get a decent saving (around 40%).

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As always please make sure to report faulty values or other flaws of the sheet!


Want more knowledge? Read more Bag of Tricks editions!

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One thought on “Bag of Tricks Vol. 74: Campaign and Patronage Cheat Sheet for Module 15

  • October 9, 2018 at 12:33 pm
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    Super review! Thank you for taking the time to post it. At 70 I tried to tackle SKT !! Boy did that suck.

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