Bag of Tricks Vol. 73: Artifact Power Reference

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Welcome to the latest installment of our Bag of Tricks! On some days you will find useful tricks, gimmicks and ideas here that can make life in Neverwinter Online easier. Some of the stuff should be well known, but since even veterans learn something new every now and then, chance is you can, too.

In today’s Bag of Tricks we’d like to extend our list of great resources with a reference to all available artifact powers, both Main and Off-Hand. Uncensored regular darthtzarr posted it a about a week ago on the Arcgames message board.

[su_quote cite=”darthtzarr” url=”http://forum.arcgames.com/neverwinter/discussion/1236170/reference-artifact-powers”]So I have always found it annoying trying to find which artifact powers a class can have. It’s not documented well on the wiki, and is only available by owning a level 70 artifact weapon. This is a list of all artifact powers for all classes, so that you don’t have to wait till level 70 to finish your build plan. Note that some of these could be outdated or non-functional, since I am just reading the tooltips, so please correct any mistakes.[/su_quote]

There’s not much to add here. These compilations are always nice to have in case you quickly want to look up stuff. And as darthtzarr noted, the wiki unfortunately is not too well updated in this case. It’s probably a good idea to bookmark the thread for future use!

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Bag of Tricks Vol. 68: Best Trophy Farm Routes in Chult
Bag of Tricks Vol. 69: The Companion Upgrade Token Pack Makes No Sense
Bag of Tricks Vol. 70: Turn off High Detail Objects in Chult
Bag of Tricks Vol. 71: Data/Sheets on Weapon Enhancements and High-End Group Min/Maxing
Bag of Tricks Vol. 72: Hero’s Accord vs Other Activities


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