Bag of Tricks Vol. 52: Best Masterwork Node Farm Routes

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Welcome to the latest installment of our Bag of Tricks! On some days you will find useful tricks, gimmicks and ideas here that can make life in Neverwinter Online easier. Some of the stuff should be well known, but since even veterans learn something new every now and then, chance is you can, too.

If you’re not farming Masterwork nodes on Double Profession weekends, you’re doing something wrong! The resources are selling well and are one of the better ways of marking ADs! In case you have stockpiled Explorer’s Charts you might ask yourself what’s the fastest way to run the locations. Next to having a fast Mount and Movement upgrades, there are actually some tricky routes that can save a few seconds here and there. And farming a sizeable amount of charts, this can add up to being a considerable time saver.

First of all there’s one requirement: You need a character with a long dodge ability like Control Wizard, Trickster Rogue, Devoted Cleric and want to assign a suicide hotkey (+VIP). Also: The node locations might not be 100% accurate as we’ve pulled them from memory, but that doesn’t affect the routes.

Whispering Caverns

First route

  1. Start with the node on the top left corner
  2. Process to the second node in the “Steelshear Mines”
  3. Suicide
  4. Revive
  5. Farm the node on your way to “The Crucible”
  6. When you approach Antor Bren, use the platform behind him and jump down
  7. You’ll land in front of the next node
  8. Proceed to farm the next two nodes in “The Crucible”
  9. Done

Second route

  1. Start with the node in the top right corner of “The Crucible”
  2. Proceed to farm…
  3. …the next two nodes in “The Crucible”
  4. Suicide
  5. Revive
  6. Farm the node on your way to the “Steelshear Mines”
  7. Proceed to farm the next two nodes in the “Steelshear Mines”
  8. Done

Mount Hotenow

First route

  1. Start with the south node in “The Charred Woods”
  2. Suicide
  3. Revive
  4. Proceed to farm the first two nodes…
  5. … in “The Burning Ruins”
  6. This ones a bit tricky. You can use dodges to climb the wall in the corner. Look at this picture.
  7. Farm the last node in “The Burning Ruins”
  8. Suicide
  9. Revive
  10. Farm the two other nodes in “The Charred Woods”
  11. Done

Second route

  1. Start with the north node in “The Charred Woods”
  2. Proceed to farm the other two nodes…
  3. … in “The Charred Woods”
  4. Suicide
  5. Revive
  6. Proceed to farm the first two nodes…
  7. … in “The Burning Ruins”
  8. This ones a bit tricky. You can use dodges to climb the wall in the corner. Look at this picture.
  9. Farm the last node in “The Burning Ruins”. Done.

Third route

  1. Start with the left node in “The Burning Ruins”
  2. You can just walk over the lava to get to the other side
  3. Proceed to farm the other two nodes…
  4. … in “The Burning Ruins”
  5. Go across the “Firecross Bridge” and farm the three nodes…
  6. … in “The Charred Woods”
  7. Done

Pirates’ Skyhold

First route

  1. Start with the node in the north of “Mire’s Edge”
  2. Farm the other node in the “Mire’s Edge”
  3. On your way to the “Vilebog” you can just walk over the mountain for a little shortcut
  4. The suicide spot is not correct. You can suicide before the second bridge actually, but not earlier.
  5. Revive in “Tragold’s Camp”
  6. Proceed to farm the two nodes…
  7. … in “The Wreck”
  8. Suicide by jumping down the cliff
  9. Revive in the “Salvage Camp”
  10. Proceed to farm the two nodes…
  11. … in the “Sinking Town”

Second route

  1. Start with the node in the south of the “Sinking Town”
  2. Farm the other node in the “Sinking Town”
  3. Travel back to “The Wreck”…
  4. … and farm both nodes there
  5. Suicide
  6. Revive in “Tragold’s Camp”
  7. Going back to “Mire’s Edge” there’s a little jump shortcut at the market location. Jump on the stone wall there and use a dodge to head over. this was blocked with a invisible wall and is no longer possible
  8. Proceed to farm the two nodes in “Mire’s Edge”
  9. Done

Vellosk

First route

  1. Start with the south node at the “Stones of Sacrifice”
  2. Proceed with the second node at the “Stones of Sacrifice”
  3. Suicide
  4. Revive at “Hunter’s Path”
  5. Farm the first node on your way to “Xin’kar Ruins”
  6. Use a jump and a dodge to head over
  7. Farm the second node in the “Xin’kar Ruins”
  8. Suicide
  9. Revive at “The Sacred Pool”
  10. Proceed to farm the two nodes in the “Thunder Ridge”
  11. Done

Second route

  1. Start with the north node in the “Thunder Ridge”
  2. Proceed with the second node in the “Thunder Ridge”
  3. Suicide
  4. Revive at “The Sacred Pool”
  5. Farm the first node on your way to “Xin’kar Ruins”
  6. Use a jump and a dodge to head over
  7. Farm the second node in the “Xin’kar Ruins”
  8. Suicide
  9. Revive at “The Sacred Pool”
  10. Proceed to farm the two nodes at the “Stones of Sacrifice”
  11. Done

Newer Explorer’s Charts

The newer Explorer’s Charts in the Mod 10 and Mod 12/13 zones are less sophisticated and offer no suicide or other shortcuts. So the fastest way to farm those charts is just circling the nodes. Depending on what route you use on Cold Run, you might however safe a few seconds by killing yourself after looting the node in the south canyon to get back to the main camp.


Bag of Tricks Vol. 47: How Much Elk Tribe Support do you get per Catch?
Bag of Tricks Vol. 48: More Character Slots on Preview
Bag of Tricks Vol. 49: Illusionist’s Gambit Bronze Fleece Farm
Bag of Tricks Vol. 50: Get Assassin’s Covenant on the Cheap
Bag of Tricks Vol. 51: Incriminating Document Locations in the River District


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