Devs add Interaction Delay to Prevent Dig Site Double Looting

With the last patch the devs have fixed (*** UPDATE *** Maybe not, some report it’s still working truly fixed now) a minor glitch that allowed players to loot Dig Sites twice in certain situations. You might have noticed that the end chests and shrines within Dig Sites now have a short interaction timer. That’s because sometimes after quickly picking up the loot, the reward node would still be active and could be looted again. Comparably small issue and impact The glitch never gained much popularity, because quite frankly it wasn’t a severe issue. Dig Sites as you might know return mostly Reclaimed Resources that players have plenty anyway. Looting the sites was more necessary to complete your daily Mercentile Missions. Players could however get a slight advantage in terms of Ascended Artifact Weapons, the Dig Sites drop one of the needed resources. The glitch didn’t however occur consistently. Sometimes you would get a chance at another loot, but most of the the the node would deactivate properly after the first interaction. So the damage done is low to nonexistent. Nonetheless it needed fixing and the devs delivered just that last Thursday. Treasure Chests still affected Where the trick still

Read more

Lia Knowles (@rinat114) Exits Game After Ban, Says Goodbye to Her Crusaders

Sorry for those that were waiting for the Neverwinter Weekender in its usual Friday spot. We unfortunately had no time for a write-up today and had to postpone it to tomorrow. Well known Great Weapon Fighter Lia Knowles (@rinat114) was permanently banned for undisclosed reasons a little over two weeks ago. She stated she will not remain with the game. Lia was a public figure in the Neverwinter community as both GWF excellence and leader of the Crusaders guild and Relentless alliance. Playing the game since 2014 she runs a Youtube channel and next to Lazalia probably contributed the most popular build and guide for Great Weapon Fighters. She took down her build on MMOMinds, but it might still be available on Youtube or Arcgames. Being a public face she has been a popular target of drama, trash talk and name-calling. In the last months in example Neverwinter streamer AlsRandomKill was accused of stealing her build and someone apparently trolled her by posting her account for sale on the EpicNPC marketplace. This news is no troll and no rumor though, Lia Knowles unfortunately has wielded her last sword. Rinat tried to work support to get the account back for the last two weeks to no avail,

Read more

Critical Severity Skyrockets due to Wild Storm Elixir Exploit

Many of you might already be aware that a new exploit is currently circulating on consoles. Several videos and screenshots proof that some players are able to dish out way more damage than intended. They pretty much one-shot content. Ka-Boom! There were some speculation going around about the cause, but it seems to be overstacking Critical Severity with the Wild Storm Elixir. We have multiple sources confirming the issue. Not all details have made it to the public yet however. Observed exploiters log in and out quite frequently, but that’s only part of the process. And while it’s definitely working on consoles, we have conflicting reports whether it might be possible on PC as well. Anyway, it is an issue right now and several threads on the PWE platforms have been muted (1 2 3 4). Youtuber Garlaanx even got banned (again) on the subreddit just confirming that there is an exploit. We’ll update this post in case additional information becomes available. Have you witnessed this exploit in one of your runs? Share your experience in the comments or visit the corresponding thread on our message board. Neverwinter UN:Blogged is always looking for writers to contribute to the blog. If you are an active player

Read more

Exploit History Vol. 11: The Resonator Exploit

In today’s episode of our Exploit History we’re going to deal with one of the more devastating exploits we’ve seen. On August 4th 2014 a video went viral using a popular ingame PVP chat channel, which showed how you could infinitely farm Astral Diamonds with Astral Resonators. Resonators were lockbox loot that pretty much only granted 45,000 Astral Diamonds on average. Other than the Jeweled Idol you couldn’t trade those in directly, but had to farm Astral Rifts across the Protector’s Enclave. Evil Rifts Those interactions with the Rifts took a few seconds. By posting the Resonator on the Auction House during the interaction, players were able to harvest the Astral Diamonds without losing it. Apparently getting the cash at the end of the interaction was not dependent on having the Resonator in your inventory. You only needed the item to start the harvest. That way exploiters would infinitely farm Rifts. All they had to do was start the harvest, put the Resonator on the Auction House, collect the AD and cancel the Auction. This video shows how the Rifts were supposed to work: Emergency! The news quickly spread around all message platforms and the game would come down for emergency maintenance later that day. As quick

Read more

Christmas Banwave Targeted Invocation and Profession Botting

Apparently Cryptic and PWE delivered a special gift to all botters around December 20th by banning multiple accounts involved in invocation and profession botting activities. Unlike the last major ban waves there was no official announcement, but the bot forums are full of ban reports. Besides some rumors we directly received confirmations from affected players as well. This seems to be legit. It’s that time again! Banning players right before Christmas has become a stable happening. Last year players got banned for botting, third-party transactions and a Starlight Parcel exploit. Unfortunately a number of innocents got hit in the process which turned into quite a mess. The overall silence could indicate that the devs have aimed better this time although we did receive some claims that not all bans are fully justified. Temporary suspension in the wave lasted for seven days, but permanent bans have been handed out as well. Neverwinter UN:Blogged is always looking for writers to contribute to the blog. If you are an active player and search for a way to spread your opinions, analysis, diaries or reviews to more than 35,000 regular visitors, then don’t hesitate and contact us on our message board or email! We are currently especially

Read more

Exploit History Vol. 10: Skipping the Shadowfell Area in Castle Never

In the last installment of our Exploit History we recapped some exploits of early Valindra’s Tower and Malabog’s Castle. Today we are turning towards the Dracolich and how players could rush their way through the original Castle Never. Granted, this is not the only exploit surrounding the dungeon, but probably the most commonly used one. Castle Never was not only a very hard dungeon back in the days, it also took 45 to 60 minutes to complete depending on your group. That’s why one particular shortcut gained popularity that allowed skipping a full area prior to the third boss. Another jump challenge Cryptic pretty much cut the dungeon in half with the rework. After today’s Orcus boss room players would go on to beat two additional bosses and cross three additional trash areas. One of these was the “Shadowfell”, which is entirely missing in the current version. In fact even players in the 60s era haven’t seen the Shadowfell a lot, because most groups bypassed it. Using a certain path the third boss was only a few jumps away. You only briefly had to enter the Shadowfell to update the map objectives. This video shows the shortcut starting at 15:00. You see the Cleric entering

Read more

Minor Glitches Allow to Reenter Fights in Fangbreaker Island and Other Dungeons

Looks like Hati and Drufi are currently having a harder time than necessary to fend off the evil adventurers on their island. A longer standing collision glitch allows players to reenter fights by relogging at certain locations of the map. Instead of being placed where they’ve left off, players find themselves inside the boss room and can engage again. This is somewhat bizarre, because an earlier bug that allowed luring Drufi outside has been fixed. The opposite direction however isn’t properly sealed off. Collision issues nothing new Collision issues are nothing new to the game. As we’ve reported the early versions of Valindra’s Tower and Malabog’s Castle were affected. The Temple of the Spider is a dungeon that saw a flurry of similar glitches as well. Although we consider this minor, it needs fixing nonetheless. Especially the Drufi fight can be made trivial by entering the boss room in an unintentional way and bugging the boss. In related news the Portobello’s Wand of Sight can also be utilized to reenter certain fights. The item was available in the Day of the Dungeonmaster event and originally just designed to be cool and unique. Any gameplay effect is certainly unintended. Neverwinter UN:Blogged is always looking

Read more

Exploit History Vol. 9: Killing Fulminorax and Valindra From Below

In this installment of our Exploit History we focus on a very popular dungeon exploit from Fury of the Feywild and Shadowmantle. The introduction of both dungeons was overshadowed by a few map collision glitches. They allowed to get under the map and kill the bosses from below. Unlike today, both Valindra and Fulminorax were challenging encounters that couldn’t be reliably completed by everyone. So getting an easy kill was a considerable advantage over non-exploiters. Jump, jump, jump around! The glitch in Valindra’s Tower was a weird one. In the final room before the boss you had to jump into a specific corner using a specific angle. Doing the jump the right way players would be ported on top of the room. From there they could continue using a specific path to get under the boss. With the exploit players could safely kill Valindra for roughly two weeks after the release. In Malabog’s Castle Valindra has Fulminorax by her side, but adventurers also more glitches to take advantage of. The easiest one was to log out at a certain point of the map. In that case players would find themselves under the map after loggin back in. There was also a

Read more

Exploit History Vol. 8: Using the old Refining System

In the last part of our Exploit History series we already talked about attribute enhancements using “genaddwindow”. Today we are going to recap a second severe bug that used the command. When fusing becomes refining With Module 2: Shadowmantle the devs fundamentally changed the way Enchantment upgrades work with the refining system we have today. Formerly you needed four Enchantments or Runestones of the same type and fuse them together. Both systems have their pros and cons, but one major disadvantage of refining was that you now had hardcoded costs in the process with Marks of Potency. Especially the lower levels got more expensive. You still needed four Rank 4s, one as main one and three to cover the refining points, to create a Rank 5, but also Lesser Mark of Potency. In similar fashion you still needed four Rank 5s to create a Rank 6, but also a Mark of Potency. Backdoor fusing It turned out that while refining was replacing fusing in the UI, the old system was never deactivated. Using “/genaddwindow gemfusion_window” would bring up the old system, fully functional. Especially botters were able to create Rank 7s at far lower costs than intended and sold them for profit in bunches.

Read more

Exploit History Vol. 7: Primary and Secondary Attribute Enhancement

In the next two installments of our Exploit History we are going to about a console command that has been problematic in multiple areas. “/genaddwindow” normally is a handy command that can bring up any UI element available. It is used to create hotkeys for elements that are not included in the standard keybinds. You can directly summon certain VIP gimmicks without the need to click through the VIP root menu in example. Boost me! This command however developed into a severe pain for a certain amount of time. One way of exploiting this was to bring up the Character Creation screen and repick the race and the racial attribute bonus. But instead of replacing your old ones, they got added on top of it. So players were able to get more attribute stats than intended and all racial bonuses. This was a very popular exploit within the PVP community. Fix me! When the exploit leaked, it did so with a bang. From one day to another Protector’s Enclave got flooded with instruction how to enhance the attributes. Many players thought that the original offenders tried to cover their trails by baiting others into exploiting the bug as well. Cryptic patched the genaddwindow issue

Read more