Double Guild Mark Event Guide for Module 15

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Double Guild Marks is part of the regular weekend rotation that usually runs from Thursdays to Mondays. In this guide, we’ll be looking at how you can prepare for, and profit from, the event the most. As the name suggests, feeding resources to your Stronghold’s coffers will result in twice the Guild Marks over the course of the event days. So donating what you have obviously makes much sense.

Planning More Important Than Farming

The most interesting aspect of Double Guild Marks is that you don’t make as much profit farming it while it’s up. Instead, you should plan ahead and gather all the stuff you plan to donate in advance. Usually, players stack up Influence, epic gear pieces, Quartermaster drops, and other stuff and throw it into guild coffers during x2 GM. This is indeed the most effective way to deal with the event.

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So what resources can be accumulated easily? First of all, Influence. Run your daily HEs in your Stronghold with as many characters as possible (and with as many you can bear). I’ve also mentioned epic gear pieces. Since Module 15 took away the ability to salvage them into RADs, most players should be hoarding them for Guild Marks. The only issue is that big alliances and guilds might operate at the Surplus Equipment Coffer capacity cap. If that’s the case you need to create some dummy guilds to turn gear into GMs. A group of five people can create a guild, fill the Coffer, delete the guild, and repeat. It’s been in the game forever. So even if it’s technically an exploit it has turned into a feature by now. The devs never cared and most Mastercrafters have accumulated their GMs this way. The same applies to Quartermaster Bags, which also count as Surplus Equipment.

Chain Double Events

You can also farm campaigns for currency, but I wouldn’t do it for the measly amount of GMs you’ll get out of it. All best ways to acquire Guild Marks are by the way written up in this guide. So absolutely make sure to read through it as well as it contains much more information.

The Double Guild Mark event is a key component of some important event chains. You can, for example, farm Influence during a corresponding double event and then trade it in during x2 GM. The same with Stronghold Shards, or Double Enchantments (although it’s advised to spend or sell RPs instead of donating them to coffers). Accumulated Guild Marks can then be turned into ADs using Explorer’s Charts for example. This is why Double Guild Marks is one of the major money makers of the game and should be used extensively. Have fun farming everyone!


That should be the basics of the Double Guild Mark event. Did I miss anything? How do you utilize the x2 weekends? Share your thoughts and experience on our social channels, in the comments below, or visit our message board!

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3 thoughts on “Double Guild Mark Event Guide for Module 15

  • January 19, 2019 at 2:38 pm
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    Have they stopped doing double GM events? When was the last one on PC, have they had one since mod 15 launched? Are there any planned in on any system’s calendar?

    • January 20, 2019 at 6:06 pm
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      not sure about the line of questioning, there is a 2xGM up right now. There was another in December I believe. 2xGM happens about once every 10 weeks typically, but the winter holiday events have everything screwing and more frequent atm

  • January 26, 2019 at 1:06 pm
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    I see you continue to publicly share still functional exploits against your so called policies to not do so until they are fixed.

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