Hey, another article on lockboxes! Woo-hoo! In case you belong to the group of people that are somewhat content with lockboxes, and are already tired discussing it, well, here’s some bad news. Because thanks to EA and the Battlefront fiasco, the topic is not going anywhere anytime. If anything, the war on lockboxes is just beginning.
Cash and Votes
And make no mistake, shit is indeed getting real, the discussion has long hit the political stage. Now we all know that stuff takes time to get through legislative, but two things politics value the most are directly involved here: Taxes and votes. Lockboxes are gambling and in most states and countries you need an official license from the government for that. And that license isn’t cheap and sometimes comes with additional obligations.
Second, an angry mob is the worst, especially when they try to protect children. I think we can agree on a certain hyperbole around everything nowadays, but you especially don’t want parents and the young demographic raging your way. It will make you look bad in the process, because they are mostly right, and you are not.
The Industry Is Already Acting Preventive
More than that, the industry itself is slowly starting to back off. Several devs actively spoke out against lockboxes. Either because they actually think it’s finally legitimate to say something against one of the premier monetization systems, or to protect their own and their games’ reputations. It’s slowly becoming a black and white area. Good or bad, lockbox or not. EA’s stock lost 3.1$ billion this month. Games featuring lockboxes will sell less in the future.
We are at a point where you have to discuss the possibility of a post lockbox era, because that’s where we are headed. And it doesn’t help that some idiots still come up with bullshit claims about why this all isn’t justified. Do we pay too less for games? Probably. But does that mean you’ll have to attach addictive systems to make stuff work? Absolutely not. I agree this is somewhat a problem of society, but also of a market that’s long saturated. Plus if it’s so important to you that people pay the correct price for goods, let’s start with food and clothing. I’m sorry video games, you are not even close to the top of that list.
Neverwinter One of Those Games That Could Suffer
I think you realize what camp I’m in here. But that being said, I don’t like this development for Neverwinter one bit. It’s probably one of those small market games that might not be able to compete in a post lockbox world. Let’s call it interesting times folks, and at least there’s no shortage of stuff to write about with more news hitting the MMO-verse on a daily basis. And hey, it’s not like we didn’t warn you months ago.
What’s your take on the ongoing war against lockboxes not only in Neverwinter, but MMOs in general? Share your thoughts in the comments below and visit the corresponding thread on our message board!
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