How Cool Would Fishing be as a Profession?

Sometimes weird coincidences happen. During the last weeks I heavily weighted in on both professions, the overall grind factor and fun. Turns out that Fishing in Sea of Moving Ice could be the perfect example of what all of these areas are lacking. As said I’m not entirely fond of the mechanics, but it’s at least something completely different. But Fishing as so many other systems heavily suffers from the fact that it’s wrapped into a giant sized grind. If you want to upgrade your new Artifact Weapons, you have no choice. The needed Marks are BtA, no way to buy yourself out of the mess.

Fishing Could Be Kinda Cool…

Sea of Moving IceHonestly, I don’t get it. The devs come up with something new and innovative, including the boat traveling, and ruin it right from the start. By frustrating players with Fishing they spoil all the fun that the system might hold. Currently at least the Treasure Hunt is still cool. It rewards exploring, has reasonable rewards and if you want to skip it, you can. The exclusive resources that drop from it aren’t that expensive. It might lose a bit of fun going forward, but you could live with that. In the Svardborg chest grind however Fishing is the worst.

… As Profession?

I feel it’s a missed opportunity to introduce a completely different facet and feel. In my piece about retooling professions I stated how cool it would be to actually travel the world for resources. Well with Fishing you have different spots with different fish. There you go. All you need is add some more spots all around older adventures zones that include water and you’re good. Let players level that Fishing or Cooking profession by actually reeling in fish and let them craft unique food buffs and other stuff. Players could specifically pick recipes and hunt for the fish they need. It might not be perfect but a vast improvement of the current bottable mess. You could even do intriguing stuff like seasonal fish in the Simril Town or Summer Event that come with special recipes.

In my opinion Fishing has the potential to be really neat. For players thriving in such a profession could be fun and you’d still have Treasure Hunt as something attached to the module and new zone itself. To me this looks like a win-win, but unfortunately the devs decided to make the latest feature just another grind. Can’t they be a little bit more courageous and experimental? It’s especially puzzling since I believe they did actually try to make this feature something different, yet delivered more of the same.

Do you like Fishing or the idea of making it a profession? Or maybe you have a completely different opinion? Share your thoughts in the comments below or visit the corresponding thread on our message board.


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j0Shi

j0Shi plays the Neverwinter MMORPG since the open BETA in 2013 and is a regular contributor to the blog and the whole UN:Project. Originally a Guardian Fighter, he has built up ALTs of all classes and plays on BIS/near-BIS level.

6 thoughts on “How Cool Would Fishing be as a Profession?

  • December 1, 2016 at 7:32 am
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    I, personally, loathe fishing. I loathe it, though, because it is a grind, glitches often (especially when servers have more traffic than usual), and nothing comes of it other than your dailies xp, vonin blood, and supplies. That being said, I think I would enjoy it 45123678 times more if it were a profession. You would be working towards something on a grander scale that would eventually give you worthy rewards. Same for a cooking profession. And, the two could be very much tied in: Here, catch so many of these fish for this cooking recipe to get x amount of food buffs. They have so much potential that they aren’t using that could benefit every player.

    xx Mirrage (Loyalty over Royalty) – Xbox xx

  • December 1, 2016 at 7:56 am
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    Sure let’s force people to grind the worst part of winter fest. I don’t play a D&D based game to fish. If I wanted to fish I would buy a fishing game. I want to kill beasties in dungeons. I hate it. And I truly wish the devs would stop trying to ram it down our throats. Half the time the animations don’t even work and you fish in the dirt.

  • December 2, 2016 at 9:28 pm
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    I hate fishing. I like that you’re thinking about ways to improve it but, really, no one cares about food buffs. If it were added to professions as an alternative to leadership to craft marks to upgrade weapons or restoration materials I could see that, but in game fishing is a no-good, very bad, awful, terrible, disastrous idea and it needs to go the frak away.

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