How Many Slots Does the Fashion Bag Need?

In case you haven’t been actively following the preview server or official forum, you might not know that the upcoming Module 13 will feature a brand-new fashion bag for players. Albeit nothing fancy (it’s just a specialized inventory like the one for profession items), it’s something players have been waiting for. Fashion’s only incentive is the look itself, making it hard to justify sacrificing extra inventory space just to hoard it. Now with an extra bag, you can finally rock as many outfits as you like. Or, well, 24. Because that’s the size of the current inventory. More slots will cost ZEN.

[su_quote cite=”noworries” url=”https://forum.arcgames.com/neverwinter/discussion/comment/13012011/#Comment_13012011″]Since it has been asked several times, and is likely something that should have been made available on preview to be tested out anyways, the cost is 12 additional fashion bag slots for 250 Zen.[/su_quote]

Many think this might be too few and the community opened up a poll asking for how many fashion items players keep in their inventory. So this is your chance to influence the final size of the bag! Developer Miasmat said in the thread that they appreciate the poll, the rest of the post was less encouraging though. Apparently they will base the decision off current fashion items in player bags. It’s not the best approach because most people would probably have kept more fashion items if they had the space.

[su_quote cite=”iandarksword” url=”https://forum.arcgames.com/neverwinter/discussion/comment/13012074/#Comment_13012074″]I have avoided adding more than 1 or 2 fashion sets, due to lack of space.[/su_quote]

The fashion bag however will be a nice addition no matter how big it’ll be. It’s one of those features you probably won’t appreciate too often going forward, but is definitely nice to have.


What do you think would be a fair amount of slots without spending additional ZEN? Share your thoughts on social media, in the comments below, or visit the corresponding thread on our message board!

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25 thoughts on “How Many Slots Does the Fashion Bag Need?

  • January 17, 2018 at 11:28 am
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    The fashion bag is small, yes, but that’s not the biggest letdown:
    1) Why don’t transmutes go in there? I’ve saved a ton from the winter festival – they are fashion for weapons!
    2) Why is it so… basic… I was expecting some kind of preview store for fashion where you could try out fashion that you don’t have yet. I have no idea what kind of fashion I should be trying to get… it’s scattered everywhere.. With a fashion store they could have made fashion easier obtainable or maybe hint towards where to obtain that specific fashion set if still possible.
    3) It would be nice to permanently unlock fashion instead of losing it if you ‘overwrite’ (read: wear) it. Like a clothing closet.

    Anyway, my 2 cents :-/

  • January 17, 2018 at 11:37 am
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    “The fashion bag however will be a nice addition no matter how big it’ll be.”

    Not really, because people with more than 24 outfits will have their overload bag clogged and not be able to play unless they spend Zen on more slots, or possibly discard the items they want to keep because the wardrobe was auto-filled. It is not right that players will have no input into what goes into the wardrobe.

    And what happens to unbound and account-bound fashion gear?

    The Fashion Wardrobe should be 48 slots and 12 new slots should be 100 Zen. Also, migrating fashion gear to the Wardrobe should be manually done by the player, not automatic. Then we can choose to put some in the bank instead of having our overload bag blocked. There is no reason that any player should be coerced into spending money on Zen to fix an issue knowingly and deliberately created by the programmers.

    At the very least, such players should be given the Zen for the extra slots.

    Similarly, those who have had 100k RP stolen by the upgrading bug could have 100 Character-Bound Black Opals added to the charcater.

  • January 17, 2018 at 12:06 pm
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    Some valid points! Thank you guys!

  • January 17, 2018 at 1:33 pm
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    I find it hilarious that there wasn’t a fashion bag since the beginning. Other very successful mmo’s make huge money from fashion for their characters, but here they rely on loot boxes instead. Charging for fashion bag space is ridiculous, they should add a decent wardrobe to the game, similar to what other games have, where you can change outfits, preview them, buy them, ect. It’s a missed opportunity for neverwinter imo

  • January 18, 2018 at 1:22 am
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    Do not spread false information. Did you not read the very next sentence after information about overflow bag?

    “To get fashion items out of overflow, use the item menu or drag-and-drop the fashion item to the fashion tab itself (the tab with the purple mask) or to your bank.”
    (https://www.arcgames.com/en/forums/neverwinter#/discussion/1237495/official-feedback-thread-fashion-bag)

    You just need to move the items to your bank. How this will affect your ability to play the game?

    • January 18, 2018 at 6:08 am
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      A random thought from a random guy? Or an irrelevant thought from an irrelevant guy who completely missed the point?

      How can you drag and drop a fashion item from Overflow to a FULL fashion bag or to a FULL Bank? Please explain.

  • January 18, 2018 at 5:05 am
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    Simple,
    Assume you have a full bank, like many do, but plenty of char storage space and a runic bag of fashion. Mod13 comes, half the fashion goes to the fashion storage, half to overflow. Due to overflow restrictions you CAN’T move items from the bank to your inventory.
    And due to Fashion restrictions, you can’t move from overflow to regular storage.

    And now you are stuck, you have space, but can’t use it, and can’t get rid of the overflow.

  • January 18, 2018 at 5:22 am
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    What I was hoping for was a dropdown menu for each fashion slot that would be populated as fashion items were unlocked and that the fashion item would be consumed by the unlock, similar to how the mount stable works. I really like how that system turned out. Instead, we got bag space. I guess that may be easier to code, but is disappointing in implementation.

    I’ve discarded most fashion items I’ve come across (other than the mastercraft unlock items that I just can’t bring myself to throw out given the effort for the unlock) and am confused why they didn’t base the bag space determination by a % of the total fashion items available in the game vice the average of what players currently have. Bag space is a precious commodity and most players would rather dedicate it to needed resources and gear and thus it is the rare player that has hoarded fashion items, which drives down the average.

    • January 18, 2018 at 6:33 am
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      @Jagovax
      I have hoarded as much as possible: transmutes, fashion (as most has to be bought in some way, very rarely drops for free, if ever), even those cloak transmutes from Tyranny of Dragons unlocks. Many of my older character still have their Mulhorand gear sets from Mod 2 and 3. I hate having to discard anything, except things I can reclaim, like unrefined Vault of the Nine artifacts and undyed Dragonborn Legendary fashion packs.

      As you suggest, something like the Mount Stable would have been much better, except that I have several complete Fashion item sets that are Account-Bound and sometimes share between characters.

      But better than that would have been something like the Professions Inventories: one for Fashion (96 slots), one for Transmutes (96 slots), and these can all be placed in the Personal Bank or Shared Bank with no issue until Equipped and bound to the character. That way, Account-Bound Fashion can remain Account-Bound when equipped. Transmutes, of course, will disappear when used.

      Then, they could make Transmutes all Account-Bound and none of them Character-Bound. That way, the one, single character that I want to have a round shield can use the Transmute from Witches Fen for his Twisted Aspis and if my other GF or any of my Paladins get one, I can give it to the first GF to use on his Shieldbearer’s Shield (if he ever gets one) and have a few spares for Mod 13 and beyond.

      As mentioned elsewhere, a House of Fashion and a House of Transmutation would be even better, so we can buy as many such things as we want with campaign currencies.

      Of course, putting Professions resources and assets in the Bank would also be an enormous convenience. The materials stack to 999 and using the mail to micro-manage professions between different characters is a complete Pain in the place where the Sun don’t shine.

      Cheers!

  • January 19, 2018 at 12:54 am
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    Lets guess some active player have at least:

    Masterwork fashion is 16 slots.
    Summer festival 3 slots
    Anversary clothes 3 slots
    Free courtisan clothes from zen market during events 2 slots
    Cult of dragon 3 slots
    That sipiky clothes from underdark 2 slots
    Rags to riches 2 slots

    So active player will have 27 pieces in inventory if player did not discard what fallen to him almost for free, and have not bought campaing closes like icewind dale fashion. If we take forced to inventory only (masterwork, underdark, rags to riches), it is already 20 pieces, which leave only 4 slots for optional. Considering that masterwork closes could not be reclaimed, there is a reason to keep them.

    So 24 is too little.

    • February 11, 2018 at 7:24 pm
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      I drafted this some time ago but then I had “Aussie Flu” and didn’t have time or inclination to find the e-mail notification so I could respond to you directly. But as the Developers have seen sense, I thought I might as well check over it and reply now.

      I think you actually underestimate the number of fashion sets people could reasonably have. And the Sunite set has 3 pieces as well. Cryptic have definitely under-estimated how much fun people can have mixing and matching fashion sets and dying them so they look their best. Way back in the day I spent hours on the Test Server dying things (we did not even have a Preview view for gear in those days) and dyed various things with dozens of dye packs and individual colours and took screen shots to help me decide. I rarely go to the test server now.

      I find most of them look better dyed than vanilla, and almost all of them look far better on female characters. Except for the Feywild Regalia. My male Dwarf DC looks hysterically funny dressed in that.

      For example, all of these have three pieces each, but I don’t have all of them on all characters:

      Moonsilver Regalia from Knights of the Feywild (dyed, so I am not discarding)
      Dragonborn Warrior from Legendary Dragonborn pack
      Dragonborn Ceremonial from Legendary Dragonborn pack
      Cult of the Dragon from drops

      Icewind Merchant for Black Ice
      Icewind Peasant for Black Ice
      Wild Noble for Black Ice
      Yeti Hunter for Black Ice

      Summer Festival South Sea set
      Summer Festival Sunite Garb (3 pieces on most)

      Courtesan Wear (several sets)
      Feywild Regalia (several sets)

      Siege of NW Injured Survivor’s Outfit
      Siege of NW Battlefield Medic’s Ensemble

      Jubilee event (maybe these are mostly transmutes)

      Elemental Earth garb
      Elemental Air garb
      Elemental Water garb
      Elemental Fire garb
      Chult Garb

      Stuff from Day of the DM/Resplen’s Game

      Single pieces include (multiples of each):
      Mask of the Pit Fiend
      Mask of the Owl
      Mask of Lurune
      Mask of Sharess
      Mask of the Eye Tyrant
      Mask of Orcus

      And I don’t even have any Masterwork sets yet.

      So I make that at least 20 full sets of three pieces = 60, plus six masks = 66.

      So I’d say that the absolute bare minimum should be 72 Fashion Slots per character.

      But as I say, they should work it like the Professions Tabs and start us off with 96 for fashion and 96 for Transmutes and not charge anything for extra slots. Just increase them periodically. Most other games do it, and the customers appreciate it. And NW does it with the Professions slots.

      People can be forgiven for being suspicious of the Fashion wardrobe as initially presented.

      Many of us remember the day when they made Bags Bind on Equip, so you cannot give one to an Alt or sell it on the AH when you want a bigger one. They did not even make them Bind to Account. At least 15 of my characters have 3 unbound Greater Bags of Holding each, as they used to be dirt cheap on the AH and I never unequipped and re-equipped them. But on that day I decided to never buy another bag. Bank Slots are cheaper, anyway. With the Advent of VIP, RP, gear etc could easily be dumped in the Shared Bank for funneling to my characters that have Maximum Personal Bank Slots.

      We also remember the crooked deceit of the Pre-Release Dragonborn Legendary 25% “Sale” and the fact that it went live at the same discount. So it would have been much more economical to just use Zen we already had, or even to spend $75 on Zen and get far more than 7500 Zen and just buy the damn thing when it was released. So the Fake Sale seemed to be a way to get people to spend more cash, rather than create something they could buy with existing Zen.

      Of course, the fact that they do not tell new players *at the point of purchase* that their Zen will be contaminated also leaves a bad taste. So anything they get from lockboxes or buy with Zen will be bound, including Preservation Wards, and so any enchants they upgrade will become Bound.

      And that poor kid who thought he’d spend Trade Bars on Pres Wards, thinking he’d get a 5 Pack of 10 Wards (considering the price), and all he got was FIVE Wards! Poor sod! I felt so sorry for him. At least you cannot buy anything particularly useful for Trade Bars anymore.

      Keygate, Resonatorgate, Bag-gate, Fake Salegate, VIP-Wardgate, Declinegate, on and on and on it goes.

      Cheats and Crooks, Liars and Frauds. That has been the reputation of PWE since, like, forever.

      Cryptic and Neverwinter have improved a lot in the last year or two, but it will take an awful lot more effort before they can erase their scams of the past.

      If ever.

      Maybe, listening to the player base would be of assistance to them.

      Oh! They have listened!

      And it’s better than the Professions Bag, more like the Companions Stable, so we put what we want in there, IF we want to!

      1. Fashion Items will not Automatically go to the wardrobe. That choice is ours.
      2. No fashion items will go into the overflow. There’s no need to block people from changing maps, turning in quests and creating a possible situation where the only way out would be to spend Zen on more slots.
      3. The fashion Wardrobe will now be 24 free slots which we can use, or not use, for Fashion.

      As we choose.

      Just as I initially suggested.

      And the bind status will not be changed. So BtA gear will remain BtA even if we CHOOSE to put it in the wardrobe.

      So we can keep some spare clothes in our rucksack and suitcases as we travel The Realms if we want to.

      Nice!

      Of course, the original system they proposed would mean that if we had 24 items in the Wardrobe we would not be able to get any more Fashion Items without spending Zen on slots, as they’d have gone to overflow.

  • January 19, 2018 at 3:46 am
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    24 slots is 8 full fashion sets.

    thats more than enough for most of my toons. for the rest i’ll have to reshuffle stuff a bit, and maybe buy 1 or 2 extra fashion slots.

    bottomline for me : i get 24 FREE slots for all my toons

    but i do wish they will add more features to the fashion tab in the future

  • January 19, 2018 at 10:35 am
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    @Contractions of Fate
    Haha, nice try to start a flame war. Unfortunately it is you who have missed the point.

    From the devs statement in official feedback thread it is clear that they do not have intention to force you into buying anything. What you should do is to describe your issue in detail similar to what @jannenw has done here and post it as a bug on official forum. Then the devs will have possibility to address this before release.
    On the feedback thread nobody has currently took a time to do that and players are yet again only honing that the devs want to force them to spend cash without ever explaining the issue. I doubt the devs have the time to try to guess what specific scenario the players have in mind, so the issue will persist to the official release if no one will report it correctly.

    And by the way there is very simple solution to your issue: just use shared bank. It is not convenient, but it is also unjust to judge the devs and say that you are forced to spend ZEN.
    The only real issue is for players without VIP who may be unable to travel to a location with bank available. But this has been correctly described and reported by misquamacus2, so the devs have the information required to address this.

    • January 19, 2018 at 3:14 pm
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      @irrelevant comment from irrelevant guy
      “very simple solution to your issue: just use shared bank”

      And how, exactly, does one move character-bound fashion gear from the Overflow Bag (or any other bag) to the Shared Bank?

      Please explain.

      We are all ears.

  • January 19, 2018 at 5:30 pm
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    It was actually described in the first feedback posts. And the devs clearly stated that that the solution is getting average numbers of slots, and allow to buy more for zen. If you are above that number, there is no solution.

  • January 19, 2018 at 5:32 pm
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    And can’t use shared bank, fashion except few minorities is BtC. BtA wouldn’t need storage issues at all, as for that there are storage alts. And that too was reported in the thread.

    Strange, but I press reply to the post, and yet it posts as general replay to the article… weird..

    • January 19, 2018 at 10:21 pm
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      @jannenw
      Exactly. If the introduction of the Fashion Wardrobe was not simply a mechanism to provide another income stream from Zen, they would simply give us 96 Fashion Slots and 96 Transmute Slots; or however many slots the Professions Assets and Resources tabs have. They’ve increased those tab slots at least twice, and no one suggested we should pay for them with Zen. Bank slots, fine. A compulsory removal of fashion items from inventory to a woefully small Tab that fills Overflow bag and stops people playing until they pay the Zen Ransom? Not fine. The level of cognitive dissonance amongst some fanbois is really quite extraordinary.

      To reply to a particular post, you have to use the link in the e-mail to that post. Clicking REPLY to any other post will just reply to the page.

  • January 20, 2018 at 1:00 am
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    @very relevant comment from very relevant guy
    Did you actually been on preview? That’s super easy. You just need to go to PTS and put some thought into it. You move unbound (or BtA) items from personal bank or fashion tab to shared bank and move items from overflow to free spots.
    And in case you only have BtC items in your personal bank and do not know also that: you can swap unbound items from your inventory with items in your bank even if you have something in overflow.
    And yes, they do want some income from hardcore fashionists and there’s nothing wrong with it . That’s why they try to fit the size of fashion tab for casual player.

    But it is not true that anyone will be “forced” to spend anything. This is just your opinion based on unconfirmed theories.

    @jannenw
    Yes, you are right. It was described by thestia, but the discussion with miasmat has concentrated on the need to pay additionally. It is obvious he has missed the core of the issue, because he only reiterated that one can also use his bank for storage. Yet there is no one willing to clarify the issue for him, because it is just easier to start another ineffective campaign against developer’s greed instead of concentrating the effort on the problem itself.

    • January 20, 2018 at 4:37 am
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      But how does one move character-bound fashion gear from the Overflow Bag (or any other bag) to the Shared Bank, as you claimed before backpeddling?

      Please explain.

      We are all ears.

    • January 20, 2018 at 4:44 am
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      Have they not already made money from Hard Core Fashionistas already, from the sale of Personal Bank Slots, Greater Bags of Holding, Runic Bags of Holding etc? Now they want to create a separate inventory that is woefully too small in an attempt to crowbar more cash out of people? And you think that’s fine? When they should have had a wardrobe in the first place?

      The wardrobe should cost the same as all the extra Professions slots we’ve been given over the years: zero.

      And the items should not be automatically added to the Wardrobe, so they can be kept wherever we like.

  • January 20, 2018 at 6:35 am
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    “You move unbound (or BtA) items from personal bank or fashion tab to shared bank and move items from overflow to free spots.”
    What did you not understand here, lol? You need to move BtA or unbound items to shared bank to make free space in personal bank of fashion tab for BtC items from overflow.

    >>Have they not already made money from Hard Core Fashionistas already, from the sale of Personal Bank Slots, Greater Bags of Holding, Runic Bags of Holding etc?<>When they should have had a wardrobe in the first place?<>The wardrobe should cost the same as all the extra Professions slots we’ve been given over the years: zero. And the items should not be automatically added to the Wardrobe, so they can be kept wherever we like.<<
    Again, it is only your unreasonable opinion based on childish assumption that it should be that way, because you want it. To run a business the decisions must be made on benefits for majority without hurting minority. This is exactly what this change will do.
    I also still do not agree with any of the points you made, consider your issue as non-existent and all your opinions posted here as unjustified and unreasonable, so no idea where do you see any backpedalling.

    • January 20, 2018 at 9:38 am
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      I think you are a moronorator from the official forum. No one else could be so dim and troll in such a ridiculous way, from beginning to end.

      What if you have no unbound or BtA gear in the Bank or in the Fashion tab or Overflow? What happens then? Can you collect new items, open Invoking/Leadership Bags, turn in quests and invoke with a full Overflow bag, full Bank and full Fashion wardrobe?

      If so, they have made changes to ameliorate the system which differs from the normal Overflow bag setup, such that in the case of Overflow and Fashion bag it does not have the same impact on the player as normal Overflow. But I don’t recall them stating that anywhere. Perhaps you have a link? If they have stated that anywhere, it will be in response to concerns such as all of the above.

  • January 20, 2018 at 6:37 am
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    >>Have they not already made money from Hard Core Fashionistas already, from the sale of Personal Bank Slots, Greater Bags of Holding, Runic Bags of Holding etc?
    You can still use the bank slots for this purpose lol. The bags sale was driven by refining system needs. Buying bags for fashion was never reasonable, because bank slots were always cheaper. It will be cheaper to start as a new hardcore fashionistas, because fashion slots will be even cheaper. It will not be cheaper for you. You only get 24 free slots, because of this change. Are you jealous or what?

    >>When they should have had a wardrobe in the first place?
    Why is that so? They have just taken different approach than other studios and never said it is on a roadmap. It certainly worked for them so far to not have one. Why did you started playing this game and spending money on it if it was lacking a feature you need so badly?

  • January 21, 2018 at 12:26 am
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    I have already explained it to you lol! Why do you refuse to read a few sentences with understanding?
    “And in case you only have BtC items in your personal bank and do not know also that: you can swap unbound items from your inventory with items in your bank even if you have something in overflow.”
    You need to start drag from inventory to bank though. This will not work other way (i.e. from bank to inventory). Same as on live server.

    Sorry, I cannot help you anymore. Any other person who reads this will already understand such a simple workaround.

    • February 11, 2018 at 7:01 pm
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      “Sorry, I cannot help you anymore. Any other person who reads this will already understand such a simple workaround.”

      My next question would have been what happens if someone has 16 character-bound fashion items in the bank, 24 in their wardrobe and 40 in their overflow. But you would have just Fail TrollTarded that as well.

      A properly, well-designed system would not need any “workaround”, would it? This is a new system. It should be correctly functional from the outset. The fact that you suggest that a “workaround” exists, but are incapable of seeing that your “workaround” will not actually work in all situations, also suggests that you know there is a genuine technical problem or limitation in the system, but refuse to acknowledge it.

      Unlike the Developers, who have responded to all of the concerns raised by myself and others.

      Or, more likely, you simply lack the wit and understanding to see the problem and the proper fix to it as you are just intellectually incapable of grasping either.

      A “workaround” would be:

      “a way of dealing with a problem or making something work despite the problem, without completely solving it” (CED)

      “a bypass of a recognized problem or limitation in a system. A workaround is typically a temporary fix that implies that a genuine solution to the problem is needed” (Wikipedia)

      Hmm. Sounds a bit like what Neverwinter_Illegit would call an “exploit”.

      A properly designed Fashion Wardrobe would have none of these issues, nor need a “workaround”, as it would be similar to the Professions Tabs (Resources and Assets) or, better yet, the Companion Stable, but would hold Fashion and Transmutes.

      This, you called “childish” and “jealousy” of others who have never bought bags. Failed Troll.

      You back-track, side-step, tap dance and change your story like a YEC at an actual Scientific conference. You are also extremely arrogant, obnoxious and a Failed TrollTard, constantly moving the goal posts. But I think you are probably quite genuinely unaware of all of that. Most Dunning-Krugers are.

      ~

      Fortunately, the Developers have seen sense and, as I suggested:

      1. Fashion Items will not Automatically go to the wardrobe. That choice is ours.
      2. No fashion items will go into the overflow. There’s no need to block people from changing maps, turning in quests and creating a possible situation where the only way out would be to spend Zen on more slots.
      3. The fashion Wardrobe will now be 24 free slots which we can use, or not use, for Fashion.

      As we choose.

      It’s a shame that the slots are limited to 24 as it is very easy and possible to have 64 or more fashion items by Mod 8.

      Your entire attitude illustrates the problem of the delusional grafting their tongue and face to the Developers back passages. Bacteria can get in the brain and make them somewhat imbecilic.

      But you already had a massive head start on that.

      */*

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