Neverwinter Ravenloft Preview: Legacy Transmute Gear (Item Levels 490 – 540)

As part of our massive coverage of Neverwinter’s Module 14, Ravenloft, we preview the new legacy transmute gear pieces that range from item levels 490 to 540. At first it might sound strange to label the gear “transmutes” when the item levels are endgame viable. The visuals however match those from legacy gear of the Mod 60 era that was removed with the Elemental Evil update. So reintroducing those looks is indeed a key part of what the gear offers.

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At Least Twelve New Sets

Neverwinter Ravenloft will introduce not less than twelve new sets that can drop from various locations throughout the world and the campaign. Before we get to the sets themselves, let’s quickly talk from where players can get them. First of all, there’s a “Salvaged Gear Pack” in the campaign store for the basic campaign currency. By simply doing the dailies you should be able to get multiple ones per week. Please note that the tooltip is not yet updated. The pack contains pieces of item levels 490, 520, or 540. Next to the campaign the other major source is Hunts. The gear has a chance to drop from hunt targets and you can get additional pieces from playing Tarokka Cards. All High Cards add gear and since there are 14 unique ones, there might also be 14 sets. I’ve run across twelve different ones so far, but maybe I simply haven’t found all of them.

Pieces also have a chance to drop from the stronger mobs of the world and from bosses and end chests of Castle Ravenloft. Below is a picture that shows a small selection of the gear.

Gear Visuals and Equip Powers

Since there is so much new gear, it’s impossible to give a preview of all stats and visuals for all classes in this preview. But we at least have the corresponding level 60 sets and equip powers. Depending on whether you remember the looks from back in the day this may or may not be helpful.

[su_table]

Set Bind Item Level Head Body Arms Feet Visual
Artifact BoE 490 PVP Glory
Gladiator Mage’s Tunic
Ghost BoE 490 Fabled (Mod 1)
Fabled Iliyanbruen Slippers
Innocent BoE 490 Iliyanbruen Ancestral (Mod 1)
Iliyanbruen Ancestral Gloves
Beast BoE 490 PVP Profound
Oppressor’s Profound Cap
Broken One BoE 490 Draconic Templar (Mod 5)
Draconic Templar Gloves
Marionette BtA 520 PVP Gauntlgrym
Champion Mage’s Cap
Raven BtA 520 15 Crit per
% Health Missing
15 Power per
% Health Missing
15 Defense per
% Health Missing
15 Movement per
% Health Missing
Draconic Templar (Mod 5)
Draconic Templar Gloves
Horseman BtA 520 +1,500 Crit
vs. one enemy
+1,500 Power
vs. one enemy
+1,500 Defense
vs. one enemy
+1,500 Movement
vs. one enemy
PVP Profound
Oppressor’s Profound Cap
Tempter BtA 520 +200 Crit
for each ally
+200 Power
for each ally
+200 Defense
for each ally
+200 Movement
for each ally
Fabled (Mod 1)
Fabled Iliyanbruen Slippers
Darklord BtA 540 +2,000 Crit
vs. one enemy
+2,000 Power
vs. one enemy
+2,000 Defense
vs. one enemy
+2,000 Movement
vs. one enemy
PVP Profound
Oppressor’s Profound Cap
Seer BtA 540 +225 Crit
for each ally
+225 Power
for each ally
+225 Defense
for each ally
+225 Movement
for each ally
Fabled (Mod 1)
Fabled Iliyanbruen Slippers
Mist BtA 540 20 Critper
% Health Missing
20 Power per
% Health Missing
20 Defense per
% Health Missing
20 Movement per
% Health Missing
Draconic Templar (Mod 5)
Draconic Templar Gloves

[/su_table]

First of all it’s important to point out that not all legacy gear is included here. The pieces that are missing (like T1, T2 armor sets or Dread Legion gear) can be found at the Gauntlgrym Supplier in Mantol-Derith, which is part of the Maze Engine campaign. Between these two sources now all legacy gear should be once again obtainable in the game. While the Underdark stuff is strictly transmutes, the higher item levels in Mod 14 have some endgame viability in slots that you use to min/max your character. Especially Darklord and Seer head, body, and arms pieces could be interesting.

Overall this next to Hunts seems to be another approach by the devs to hand out great, but not quite top-notch, item levels in single player content. The Barovian sets that have to be acquired from Castle Ravenloft are technically better at item level 550, but I guess most players will do just fine with 520 and 540 even in endgame content. At least topping what you currently use in Mod 13 shouldn’t be as much of an issue.

Conclusion

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The legacy transmute gear of Module 14 not only brings back some of the old looks that the game lost with the Elemental Evil update, but also provides a relatively easy path to item levels 520 and 540. While the gear is endgame viable, most will probably acquire it for the visuals. I personally for example really liked the Mod 5 Draconic Templar set for Guardian Fighters and am happy that I’ll be able to get it again. The blue sets being unbound could also present an opportunity for early birds on the Auction House, although those should eventually sell for pennies.

Overall I like the idea, but the amount of gear choices is almost overwhelming to be honest. Maybe the devs should have limited the additions a little, especially since not all sets feature unique looks, but this is surely a first word problem. In the end it simply means most players should be able to find gear at least for their alts, but most likely even for their main toons.


What’s your take on bringing back the old looks and the endgame viability of the gear? Share your thoughts and experience on our social channels, in the comments below, or visit the corresponding thread on our message board!

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j0Shi

j0Shi plays the Neverwinter MMORPG since the open BETA in 2013 and is a regular contributor to the blog and the whole UN:Project. Originally a Guardian Fighter, he has built up ALTs of all classes and plays on BIS/near-BIS level.

6 thoughts on “Neverwinter Ravenloft Preview: Legacy Transmute Gear (Item Levels 490 – 540)

  • June 20, 2018 at 7:31 am
    Permalink

    Do we get the full sets or just one piece? And, don’t we already have the Dread Legion and the old sets from the Maze Engine store?

    • June 20, 2018 at 8:43 am
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      It’s single pieces and completely based on RNG. You can however control the type a bit by using Tarokka Cards during Hunts. Yes, I forgot about the Underdark / Maze Engine store and have updated the article. Thanks!

  • June 20, 2018 at 11:24 am
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    still need the Fomorian Totemist’s Symbol that dropped from 2nd boss in MC and the Mindflayer Belt from DV

  • June 20, 2018 at 11:41 am
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    What we really need is Epic Dread Vault. Also Throne of Idris and Lair of the Mad Dragon.

    This seems just as daft as new players wearing those epic rings we get for the salvage quest. Only in reverse.

    Why call something a Transmute when it’s not? It’s actually updated, upgraded, Classic Retro Gear with Mod 14 stats.

    • June 21, 2018 at 1:16 am
      Permalink

      Thanks. We like “Classic Retro Gear” and might rename our label for it 🙂 In the meantime we hope it’s not too confusing, but we felt like bringing back the old visuals was the main purpose of this gear.

      • June 21, 2018 at 1:23 am
        Permalink

        Who labelled it “Transmutes”, j0Shi or the Devs? I had the impression it was the Devs’ name for it.

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