Neverwinter Uncensored’s patch note parser runs through any bigger patch notes and offers additional context to the changes that were made to the game. Today we are taking a closer look into version “NW.100.20180709g.23“.
Nostura Has New Tricks in Store!
The first change we’d like to highlight is technically a bugfix in the Nostura fight. We say “technically” because the fix might not be as beneficial as players would have liked it to be. The issue so far has been that killing Nostura too fast could bug the boss platform. In that case teams were unable to get to their end chests because they were getting one-shotted every time they entered the arena. This has been “fixed” now, but in a way that the fight completely resets. So you have to watch your DPS and walk through all phases properly to defeat Nostura.
Devoted Clerics Can Properly Dodge Again
Ever since the launch of Module 14, the dodge mechanic of Devoted Clerics appeared to be broken. It was way shorter than it used to and had a very “HR” like feeling to it. It seems that the devs were finally able to track down the issue and fixed it. Happy (long) dodges everyone!
Random Queue Fun Is Over
Last but not least, peeking into random queues is over! Players were easily able to figure out the exact content the random queue would deliver, because the dungeon was marked in the queue interface. This has been going on for a while, but grew more popular about two weeks ago. Now you’ll have to go in blindfolded again!
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