Power Changes, Campaign Patch Accompanied By Playstation 4 Hints And Event Updates

You might be disappointed with the lack of content of the Maze Engine, but it looks like the devs have been working on a lot of stuff that apparently was scheduled to be introduced within the Module, just not at start.

Summer Festival Sahha
Summer Festival Sahha Field

The first big addition can be witnessed right now in the month-long Portobello campaign and behind the scenes Cryptic is already prepping the next big seasonal in the Summer Festival as well as Neverwinter’s third anniversary event. We already reported that a sports challenge called “Sahha” will make it to this years edition and it looks like players will be using a specific set of powers (At-Wills, Encounters) to play it. Additionally the latest patch on the preview contains icons that hint at an extended event profession as well.

Meanwhile the anniversary will come with yet another throne, this time featuring a Gargoyle, and a Gift of Simril system:

Event_Jubilee_Giftpack_Tracking_Token_Count
Give gifts to your friends. You have opened {p.m[1].Magnitude} this year. Each gift opened unlocks more exciting rewards. Speak to the Jubilee contact in Protector’s Enclave for more details.

The second intriguing addition is a new damage boost gained from various Mount and Pet powers. The Radiant Weapon bonus grants 2% additional damage as radiant damage for 12 seconds. You may have no more than 8 stacks of Radiant Weapon from any source. Stacks are gained from a new Celestial Lion’s companion attack and passive, Celestial Lion’s Mount Combat Power and two more Equip Powers. It’s not clear whether the name Celestial refers to the Vault of Piety.

Pet_Lion_Celestial_Roar
A sky shattering roar that generates significant threat on nearby foes and grants nearby party members 2 stacks of Radiant Weapon.
Mount_Lion_Celestial_Combat_Activate_Attack
Summon your Celestial Lion to knock back nearby foes and grant nearby party members 100% of their {k:MaxHP} as a <font color=Powers_Highlight>Shield</font>_for 10 seconds. After 10 seconds, affected party members gain up to 3 stacks of <font color=Powers_Highlight>Radiant Weapon</font>_based on the amount shield remaining. Radiant Weapon may stack up to 3 times from this source.
Mount_Passive_Ferocity_Epic_Apply
When you or a party member are struck by a foe, there is a chance they will be <font color=Powers_Highlight>healed</font> for 10% of their <font color=Powers_Highlight>Maximum Hit Points</font> and you will gain a stack of <font color=Powers_Highlight>Radiant Weapon</font>. This effect may only occur once every 10 seconds. Radiant Weapon may stack up to 3 times from this source.
Mount_Passive_Providence_Legendary_Apply
When you or a party member are struck by a foe, there is a chance they will be <font color=Powers_Highlight>healed</font> for 10% of their <font color=Powers_Highlight>Maximum Hit Points</font> and you will gain a stack of <font color=Powers_Highlight>Radiant Weapon</font>. This effect may only occur once every 10 seconds. Radiant Weapon may stack up to 3 times from this source.
Pet_Lion_Celestial_04
When your companion uses an ability they have a 100% chance to apply a stack of <font color=Powers_Highlight>Radiant Weapon</font> to you. This effect may only occur once every 15 seconds.

Last but not least, the game now includes strings for the Playstation 4 and it looks like rumors that the game will enter its second console market are indeed true. Several UI tooltips have gotten a PS4 representation.

Artifactpowermanagement_Choosetooltip_Ps4
Press <img src=Gamepad_Button_Inline_AB_Ps4> to set the selected Class Feature to be the active power of this item. This will cost {Value}.
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