Power Changes, Campaign Patch Accompanied By Playstation 4 Hints And Event Updates
You might be disappointed with the lack of content of the Maze Engine, but it looks like the devs have been working on a lot of stuff that apparently was scheduled to be introduced within the Module, just not at start.
The first big addition can be witnessed right now in the month-long Portobello campaign and behind the scenes Cryptic is already prepping the next big seasonal in the Summer Festival as well as Neverwinter’s third anniversary event. We already reported that a sports challenge called “Sahha” will make it to this years edition and it looks like players will be using a specific set of powers (At-Wills, Encounters) to play it. Additionally the latest patch on the preview contains icons that hint at an extended event profession as well.
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Meanwhile the anniversary will come with yet another throne, this time featuring a Gargoyle, and a Gift of Simril system:
[su_box title=”Event_Jubilee_Giftpack_Tracking_Token_Count” radius=”0″]Give gifts to your friends. You have opened {p.m[1].Magnitude} this year. Each gift opened unlocks more exciting rewards. Speak to the Jubilee contact in Protector’s Enclave for more details.[/su_box]
The second intriguing addition is a new damage boost gained from various Mount and Pet powers. The Radiant Weapon bonus grants 2% additional damage as radiant damage for 12 seconds. You may have no more than 8 stacks of Radiant Weapon from any source. Stacks are gained from a new Celestial Lion’s companion attack and passive, Celestial Lion’s Mount Combat Power and two more Equip Powers. It’s not clear whether the name Celestial refers to the Vault of Piety.
[su_box title=”Pet_Lion_Celestial_Roar” radius=”0″]A sky shattering roar that generates significant threat on nearby foes and grants nearby party members 2 stacks of Radiant Weapon.[/su_box]
[su_box title=”Mount_Lion_Celestial_Combat_Activate_Attack” radius=”0″]Summon your Celestial Lion to knock back nearby foes and grant nearby party members 100% of their {k:MaxHP} as a <font color=Powers_Highlight>Shield</font>_for 10 seconds. After 10 seconds, affected party members gain up to 3 stacks of <font color=Powers_Highlight>Radiant Weapon</font>_based on the amount shield remaining. Radiant Weapon may stack up to 3 times from this source.[/su_box]
[su_box title=”Mount_Passive_Ferocity_Epic_Apply” radius=”0″]When you or a party member are struck by a foe, there is a chance they will be <font color=Powers_Highlight>healed</font> for 10% of their <font color=Powers_Highlight>Maximum Hit Points</font> and you will gain a stack of <font color=Powers_Highlight>Radiant Weapon</font>. This effect may only occur once every 10 seconds. Radiant Weapon may stack up to 3 times from this source.[/su_box]
[su_box title=”Mount_Passive_Providence_Legendary_Apply” radius=”0″]When you or a party member are struck by a foe, there is a chance they will be <font color=Powers_Highlight>healed</font> for 10% of their <font color=Powers_Highlight>Maximum Hit Points</font> and you will gain a stack of <font color=Powers_Highlight>Radiant Weapon</font>. This effect may only occur once every 10 seconds. Radiant Weapon may stack up to 3 times from this source.[/su_box]
[su_box title=”Pet_Lion_Celestial_04″ radius=”0″]When your companion uses an ability they have a 100% chance to apply a stack of <font color=Powers_Highlight>Radiant Weapon</font> to you. This effect may only occur once every 15 seconds.[/su_box]
Last but not least, the game now includes strings for the Playstation 4 and it looks like rumors that the game will enter its second console market are indeed true. Several UI tooltips have gotten a PS4 representation.
[su_box title=”Artifactpowermanagement_Choosetooltip_Ps4″ radius=”0″]Press <img src=Gamepad_Button_Inline_AB_Ps4> to set the selected Class Feature to be the active power of this item. This will cost {Value}.
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