Soshenstar River Treasure Map Locations and Guide

As you probably know from our preview, the Treasure Hunt in back in Soshenstar River! Please check that article in case you’re looking for basic information about the feature. If you’re however unable to figure out a particular location, or are just lazy, we’ve got you covered in this one! The map below shows all treasure map pictures and their respective locations. With this info it should be easy to burn through your six maps per week and grab the loot.

Changed Loot

Speaking of loot, I’d also like to talk about a major change that happened from preview to live. Unfortunately the contents of the treasure chests have changed for the worse. The rewards mentioned in my preview article are still correct, they do no longer however drop all at once. Players used to become one Ring of the Hunter, some RPs and campaign stuff. Now it’s either or, at least there seems to be much more RNG involved. This is obviously based on very limited chests I’ve opened so far and I wouldn’t call it a final conclusion. Make sure to check back regularly as I’m going to edit this article one I have more info.

Outlook

This also changes the outlook for the feature. In the preview I called it an extension to the weekly RAD production as the worst case would be 12,000 in salvage value. That’s obviously no longer the case. Now it more comes down to whether you want to farm the rings and the Voodoo Mask. I personally still like the look of the mask and its stats, but I’m not sure you want to go all in. I’d probably hope that you get the mask and maybe useful +4 rings with the treasures you randomly dig up when you’re doing your dailies.

The voodoo dolls are a nice idea, but they lack viability. Killing specific mobs instantly might help undergeared toons in precarious situations, but other than that? The dolls additionally reveal the limited functionality of the potion buff bar. There are six different types and three slots. Constantly having to change the slots is insanely annoying. Collectors can get two achievements here however. “Clucky Charms” gets unlocked once you’ve used a Chicken Voodoo Doll on all types of mobs in Chult. Additionally “Let’s Put a Pin In It” can be earned by using each type of the Voodoo Dolls at least once.

Conclusion

The live version of the Treasure Hunt is still better than River District, but in the end it’s not by a wide margin. You have the Voodoo Mask and rings as additional incentive to farm chests, it however is not enough to get too obsessive. Players that progress through the campaign will get their six maps anyway though and can dig them up while doing dailies. Overall this once again makes it a more explorative than gameplay-relevant feature.


Have you burned through your first treasure chests? Do you like the loot? Share your thoughts in the comments below or visit the corresponding thread on our message board!

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j0Shi

j0Shi

j0Shi plays the Neverwinter MMORPG since the open BETA in 2013 and is a regular contributor to the blog and the whole UN:Project. Originally a Guardian Fighter, he has built up ALTs of all classes and plays on BIS/near-BIS level.

4 thoughts on “Soshenstar River Treasure Map Locations and Guide

  • July 28, 2017 at 2:17 pm
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    Thank you for this! While I enjoyed finding all the treasures in the last two modules, I got sick of being attacked by respawns while trying to find the area and then the exact spots in the jungle.

    Reply
  • August 5, 2017 at 10:30 am
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    I just got a item lvl 480 voodoo mask great stats and 2x flawless sapphires (also got various other refinement items) no rings yet though.

    Reply
    • September 21, 2017 at 5:42 pm
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      whoa, thanks for sharing that! Particularly about getting a Voodoo Mask. I’ve been wondering, after i opened 15 i didn’t get anything special. So that incites some incentive for me to keep @ it. Is the only to get the maps by doing the missions?

      Reply
  • September 28, 2018 at 11:08 am
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    Really, I cannot find this page during normal navigation via menu. The page is not linked on mod 12 page, but it must be. I think that treasure and hunt pages (and everything else that contains useful maps, for example seer capaign map) should be grouped in the separte page. So one could quickly find it when it is needed again when questing for alts. Do some Cartography section on the site please! This would really help those who are new to zones or forgot them already and revisiting them with alts.

    Reply

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