Least Favorite Grind System Poll Afterthoughts
In today’s post I’d like to quickly pick up one of the polls we’ve recently run on the site as
Read moreHunting is a grind mechanic used in Neverwinter’s module 12 to 14 that hands out equipment and other incentives like campaign currencies. It’s a pyramid setup in which players have to work their way up through multiple layers by killing specific “Hunts” or rare mobs. The targets have a chance to drop items to let you advance to the next tier.
Getting to the capstone Hunt of each module is a significant time investment and a repetitive task since you have to farm and kill the same encounters over and over again.
In today’s post I’d like to quickly pick up one of the polls we’ve recently run on the site as
Read moreOne of the more annoying things in Neverwinter’s Mod 13 is to get the Chain of Scales upgraded to its
Read moreThe day we’ve all been waiting for is finally here! Neverwinter’s “Lost City of Omu” will is live on all
Read moreA couple days ago I stumbled upon an interesting topic on the official message board. The poster wondered how “safe”
Read moreMonitoring changes on preview is always worth it at least for the hardcore population. It might save you a lot
Read moreOne upcoming item in Module 13 has already caused quite a few headaches within the community even before its release.
Read moreAs a regular player you probably know the Hunting feature that got introduced in Neverwinter’s Module 12: Tomb of Annihilation.
Read moreHey console folks! When it comes to Hunting, Garlaanx has you covered! After publishing his first video series about the
Read moreWelcome to the latest installment of our Bag of Tricks! On some days you will find useful tricks, gimmicks and ideas here that
Read moreOver two weeks ago developer Asterdahl shared some comments about the long-term viability of Hunting that are worth a share.
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