Today’s Patch Gets Rid of Some of the More Annoying Omu Launch Bugs

*** UPDATE *** Looks like we jinxed it. Sorry fellas!

Today’s PC patch might not be the biggest in the history of the game, but players nonetheless will be pleased with the changes they are going to see. Two of the more annoying launch bugs of the Lost City of Omu will get resolved. First of all, all members of the new Cradle of the Death God trial will now properly receive an Ampoule. The item that is used in the restoration process of Exalted Weapons and the Chain of Scales did only drop for half of the raid so far. Some suggested it’s the top five of the paingiver, other mentioned it’s completely random. Anyway, hopefully nobody has to figure that out now as the bug will be gone after the maintenance today.

[su_box title=”More on Lost City of Omu!” radius=”0″]Want all the latest on the new Lost City of Omu update? Click here for the full coverage![/su_box]

Second, the Pilgrim Weapons no longer repeatedly keep or bring players into combat. This was majorly annoying as it prevented toons that were sporting the set to interact with quest objectives or NPCs. After combat there was a decent chance that characters remained in combat and you had to fight an additional mob to properly recover.

It’s good these bugs are gone, but there’s more work to do. It’ll be interesting whether the devs also fixed the relog exploit in the Cradle or whether that’s still possible. Also the unintended binding of enchantments is something we’d like to see resolved rather sooner than later.


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2 thoughts on “Today’s Patch Gets Rid of Some of the More Annoying Omu Launch Bugs

  • March 15, 2018 at 1:29 pm
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    Think you spoke to soon the patch itself must be bugged 😀 Most players did not receive the patch when they started launcher.

    • March 15, 2018 at 4:04 pm
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      Ye we jinxed it 🙂

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