Fixing The Neverwinter Campaigns: Tyranny Of Dragons
The devs are keen on keeping the old content viable and they tweaked old Neverwinter campaigns more than once in
Read moreThe devs are keen on keeping the old content viable and they tweaked old Neverwinter campaigns more than once in
Read moreThe devs are keen on keeping the old content viable and they tweaked old Neverwinter campaigns more than once in
Read moreThe devs are keen on keeping the old content viable and they tweaked old Neverwinter campaigns more than once in
Read moreThe devs are keen on keeping the old content viable and they tweaked old Neverwinter campaigns more than once in
Read moreThe Community Watch is a recurring format on the weekends that summarizes interesting stories, forum posts, links and news in
Read moreAfter suggesting tweaks to the campaigns in January and February, my next project is looking at some of the dungeons and skirmishes. The
Read moreAfter suggesting tweaks to the campaigns in January and February my next project is looking at some of the dungeons and skirmishes.
Read moreThe devs made a major upgrade of the campaigns in the Maze Engine and fixed some of the issues I
Read moreWell I guess that’s what you call timing. After I have been detailing ideas for campaign changes of Fury of the Feywild,
Read moreAlongside the announcement of Neverwinter’s Module 9: The Maze Engine, Lead Designer Scott Shicoff, Producer Lindsay Haven and Community Manager Andy Wong gathered
Read more