When making decisions we do not have the benefit of the hindsight. I guess we all had situation where we regretted doing something based on its later outcome. It happens, and usually we don’t lose to much sleep over it, because what can you do anyway, right? The topic however makes for a good thought experiment that I’d like to pass to our audience here today.
Once Sucked In, It’s Hard to Quit
Playing an online game as hardcore player you sometimes find yourself in a tricky situation. Let’s say the game hasn’t developed in the way you hoped, and you realize that it no longer matched your needs. You start tossing suggestions around, probably even complaining, and you can bet that one argument thrown your way will look like this: “It’s a free-2-play game, you can always move on”. But can you? This reasoning is faulty, because it doesn’t include time and emotion spent as investment. Once you get sucked into a game, it’s really hard to let go, even if the title has long moved away from being fun for you personally.
Obviously, if you had quit earlier, you could have avoided this trap. Which leads us back to having the benefit of the hindsight and raising the, probably controversial, question: Knowing what you know now, would you have quit before Module 6?
Knowing What You Know Now, Would You Have Quit Before Module 6?
You can probably go with whatever point in time here, but I chose Module 6 because that’s when the game turned for the worse (for many oldschool players). So knowing how the game developed, would you have rather quit back then to not suffer as much today? Or are you fine with the fun the game offered? Maybe you aren’t displeased at all and think the game has developed just fine?
I’d love to hear your thoughts on this! Share them on our social channels, in the comments below, or visit the corresponding thread on our message board!
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