Neverwinter Heart of Fire Datamining and Event Updates

It’s happening fellas! Neverwinter’s “Heart of Fire” release day on PC has finally come! We’ve set you guys up in the best possible way with not less than 20+ articles previewing every aspect of the new content addition. We will wrap off our coverage with our patented “datamining update”, which will largely focus on upcoming event stuff.

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It certainly looks like the devs finally turn their attention to some of the older events as most seem to be getting at least one new reward. It’s certainly only a short-term solution, and I’m going to talk about why in a future article, but for at least the next few editions of events you can look forward to grinding some new stuff.

Gift of Tymora

Just like many other events the “Gift of Tymora” one will get a new Artifact reward called “Ancient Coin”. We’re not sure how you’ll be able to acquire it, but we assume it’ll simply get added to the event store for one of the currencies. We wouldn’t rule out however that there’s some independent grind attached to it similar to the Enchanted Broom of this year’s Masquerade of Liars. The active power seems to be an unreliable debuff and we can’t say anything about other stats at this point.

Artifact_Tymoras_Ancient_Coin_R1
Activating this artifact will summon forth the will of Tymora creating a coin that will knock up to 5 of your enemies to the ground doing [amount] damage. Depending on how it lands Tymora’s influence will be manifested as a blessing or a curse for [duration] seconds. If it is a blessing, an area of protection will be erected around you granting you and your allies [magnitude]% damage resistance and rapidly healing them for [duration] every second. If it is a curse your enemies will take [magnitude]% more damage from you.

* […] are placeholders and will be replaced with actual values in the final version.

Coins of Waukeen

The “Coins of Waukeen” also gets a new Artifact and a new line of Enchantments. Both have been previewed by YouTuber “northside” in the video we attached below. Since the reward store permanently resides inside the “Moonstone Mask” in the Protector’s Enclave, you can also take a look at the added rewards, and actually buy them in case you have some leftover currency. You need lots though as the new reward pack costs 64 Waukeen’s Coin Purse, twice as much as the Waukeen’s Treasure Chest.

Artifact_Waukeens_Horde_R1
Activating this artifact will summon Waukeen’s Horde from the sky knocking back up to 8 enemies doing [amount] damage over time with a rain of treasure or releasing the rustmonters locked within to attack your enemies.

* […] are placeholders and will be replaced with actual values in the final version.

Acquisitions Incorporated Artifact Set and Heart of Fire Enchantment

This is not datamined as it has been officially previewed here, but since we haven’t touched on these addition of the Mod 15 campaign elsewhere, it makes sense to include them. Especially the new “Heart of Fire” Enchantment that can be obtained by running the weekly K-Team Challenge looks to be decent with Power, Critical Strike, and Armor Penetration.

Call to Arms

Tired of running through meaningless skirmishes regularly? Well, you no longer have to, because the “Call to Arms” format apparently now comes with a new support-type Artifact Weapon. We have no clue about its item-level, but would assume it matches the current standard of 520 in its legendary version.

Artifact_Weapon_Cta_01
When you score a critical hit there is a chance that you and nearby allies are granted the following:
+1% Outgoing Damage
+1% Outgoing Healing
-1% Incoming Damage
This effect may stack up to 10 times

Wonders of Gond

The “Wonders of Gond” has been updated in the past, but is getting tweaked in Module 15 as well. A new “Artifact of Creation” is apparently able to summon random “mini” constructs similar to the ones the event already features. We’re not sure any gameplay advantages come with the so-called “Vanity Pets”, but they are certainly cute!

Siege of Neverwinter

The Siege comes with multiple new rewards in Module 15. There are two new “Horns” that we suppose will extend your choices of buff devices and a new “Banner” Artifact as well.

Event_Trinket_Siegebreaker_Battlehorn
You let forth a resounding blast from your Siegebreaker’s Battle Horn, increasing your [attribname] by [magnitude] for [duration] and reducing power recharge time by 5 seconds. When you take damage the remaining cooldown on your Siegebreaker’s Battle Horn is reduced by 1 second. This effect may only trigger once every second. Only one battlehorn effect can be active at a time.
Event_Trinket_Alliance_Horn
You let forth a resounding blast from your Alliance Battle Horn, increasing your [attribname] regeneration by [magnitude]% and [attribname] by [magnitude] for [duration]. When you take damage the remaining cooldown on your Alliance Battle Horn is reduced by 1 second. This effect may only trigger once every second. Only one battlehorn effect can be active at a time.
Artifact_Banner_Siegebreaker_Siege_R1
Summon a Siegebreaker’s Banner that buffs allies who stand nearby. Allies gain [magnitude] Lifesteal Severity, [magnitude] Armor Penetration, and [magnitude]% Recharge Speed. Duration: [duration].

* […] are placeholders and will be replaced with actual values in the final version.

D&D Items & Wand of Wonder Buffs

Heart of Fire hands out those random consumables that offer a wide range of cool buffs. We believe most won’t have actual use, but here’s a complete list.

  • Bag_Of_Tricks_Gray: Summons a creature for 3 minutes. Does not apply to PvP targets.
  • Bag_Of_Tricks_Rust: Summons a creature for 3 minutes. Does not apply to PvP targets.
  • Bead_Of_Force: Knocks back nearby enemies 10 feet. Does not apply to PvP targets.
  • Bead_Of_Force_Push: Knocks back nearby enemies 10 feet. Does not apply to PvP targets.
  • Driftglobe_Vanity: Splashes the ground around you will oil, causing it to be slippery for 15 seconds.
  • Dust_Of_Sneezing_And_Choking: Throws dust on the ground around you, stunning your enemies for 3 seconds. Does not apply to PvP targets.
  • Elemental_Air: Summons a wind elemental 1 minute. Does not apply to PvP targets.
  • Elemental_Earth: Summons an earth elemental 1 minute. Does not apply to PvP targets.
  • Elemental_Fire: Summons a fire elemental 1 minute. Does not apply to PvP targets.
  • Elemental_Water: Summons a water elemental 1 minute. Does not apply to PvP targets.
  • Fractured_Luckstone: Increases your Dexterity by 3 for 30 minutes.
  • Iron_Flask: Summons a random fiend for 1 minute. Does not apply to PvP targets.
  • Oil_Of_Sharpness: You deal 3% more damage for 15 minutes.
  • Oil_Of_Slipperiness: Splashes the ground around you with oil, causing it to be slippery for 15 seconds. Does not apply to PvP targets.
  • Wand_Binding: Roots your target for 5 seconds. Does not apply to PvP targets.
  • Wand_Fear: Causes enemies to flee for 5 seconds. Does not apply to PvP targets.
  • Wand_Fireball: Casts a fireball onto your target, dealing 25,000 damage. Does not apply to PvP targets.
  • Wand_Lightning: Casts Lightning Bolt onto your target, hitting enemies in 50 feet with 5,000 damage. Does not apply to PvP targets.
  • Wand_Magicmissile: Casts Magic Missile onto your target, dealing 10,000 damage. Does not apply to PvP targets.
  • Wand_Paralsys: Paralyzes your target for 5 seconds. Does not apply to PvP targets.
  • Wand_Polymorph: Casts Polymorph on your target, which turns them into a farm animal and disables them for 5 seconds. Does not apply to PvP targets.
  • Wand_Web: Hits your target with a web, slowing surrounding targets for 3 seconds. Does not apply to PvP targets.

Also, here are the different powers we found for the “Wand of Wonder” buff device that you can buy from the campaign store. Weirdly there are only two different ones, so this might not be accurate:

  • Your Outgoing Damage is increased by 15% for 5 minutes.
  • Heavy rain is causing you to slip and slide. Speed reduced.

Random Findings

Last but not least, here are some random findings that we were unable to attach to certain systems or events:

  • Insignia_Bonus_Eee: You have a chance after killing a foe to find Rough Astral Diamonds.
    This could be a new Insignia Bonus dropping rough ADs. Probably capped like Wanderer’s Fortune
  • M15_Frostgoblin_Enhancement_Enhance: You deal an additional [magnitude]% weapon damage as Cold damage with your powers. In addition you apply a 30% slow, [magnitude]% recharge speed reduction, 12% damage resistance reduction, and 12% damage dealt reduction to your target for [duration]. Non-player targets are also disabled for 4 seconds. This effect may occur no more than once every [duration].
  • M15_Zhentarim_Arcanestream: Deal damage over time to target enemy, decrease target’s damage dealt by [magnitude]% and increase target’s damage taken by [magnitude]% for [duration] seconds. Arcane mastery extends this effect by 0.5 seconds per stack. Spell Mastery: Decreases target’s damage dealt by an additional [magnitude]% and increases target’s damage taken by an additional [magnitude]%.
  • Fashion: 

* […] are placeholders and will be replaced with actual values in the final version.


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3 thoughts on “Neverwinter Heart of Fire Datamining and Event Updates

  • November 6, 2018 at 7:09 am
    Permalink

    More bugged Pumpkingate?

    Reply
  • November 13, 2018 at 6:03 pm
    Permalink

    What mount, apart from a Legendary with Enlightened, Universal, Universal, can slot three Enlightened Insignia?

    And any clue of the stats on a Mythic Waukeen’s Horde?

    Cheers!

    Reply
    • NWO_Unblogged
      November 13, 2018 at 9:21 pm
      Permalink

      Your best bet is checking out “northside” on YouTube. He previewed much of the new Artifacts and event stuff in videos.

      Reply

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